That's me! Well, in 2002.
Gaming took over my life when I was old enough to hold a PlayStation 1 controller without throwing it around. Ever since I have experienced games on multiple platforms growing up ranging from the GameBoy advanced, through all the PlayStation's. Today I find myself as a full time PC gamer enjoying all the latest titles with all the bells and whistles that come with it.
Check out my projects!Used as my primary languague during my time working on tools at Ubisoft Leamington Spa.
Strongest language with 4 years of experience gained from Staffordshire University.
Graphics programming with DirectX 11 in multiple projects ranging from advanced graphics techniques to collaborating on a 2D fully fledged game engine.
Collaborated with a team to produce a game in 12 weeks in which we demo'd the project to Ubisoft Leamington Spa codenamed "Project Spooky Sprint".
My time at Ubisoft has been spent mainly developing and debugging a proprietary tool used in several Ubisoft titles, mainly focused on C# and WPF development with small amounts of C++ as well. Coordinated and collaborated with numerous projects to help meet their needs and integrate them into our tool. Contributed to CI/CD efforts with creating releases and hotfixes for the various teams.